Quick Start Guide

  1. Connect your BAC using an ethernet cable. The device expects to be on a network with DHCP. Most networks with a router have this.


  2. Apply power. Use the wall adapter optionally purchased with the product and plug in the barrel connector. Alternatively, wire in 12V-24V DC from another source at the any of the three green headers.


  3. On the BAM homepage find your BAC in the list and click Settings.


  4. On the General page choose your desired game and network. Click Save.


  5. Navigate to the Game tab and configure game settings. Click Save when finished.


  6. Navigate to the Network tab and configure network settings. Click Save when finished.


  7. Have fun!


Input Sequence

Common escape room puzzle where a sequence of inputs must be entered to solve the puzzle. It may be a set of buttons, switches, proximity sensors, hall sensors, or any other simple switch input. Up to 8 inputs can be used in this puzzle. >>

Simple Match

Very basic input pattern matching game. When all of the inputs match the desired state, the game will solve. >>

FX51 Array

This really needs a new name. Monitor the rotation of knobs and solve when they're in a programmed range. >>

RFID Simple

A RFID game where all the RFID readers must read a specific tag simultaneously. >>

RFID Advanced

A RFID game where one or more RFID tags are presented to one or more RFID readers (games/either sequentially or in any order). >>

Human Wire

A RFID game where all the RFID readers must read a preconfigured solution set. Additionally, a setting Future setting called most match assists with large RFID installations (>20) where there may be positioning issues and you >>

Phone Prop

Realistic phone prop with dial tones, dtmf sounds and prerecorded messages. >>

Room Controller

Ok, this isn’t really a game, but a controller for up to 6 simple games. Each input/output pair represent a single puzzle where the input triggers the solve state and the output triggers the solution. This facilitates each puzzle being monitored and force solving each output. Additionally, the puzzle solve logic can be configured (as in high or low) and the output mode can be configured (high, low, pulse, etc). >>

Simon Says

A puzzle where a set of lights (or other indicator) are triggered in a pattern which prompt the player to repeat the sequence. Up to 6 inputs and outputs can be used for this game.

Patch Cables

Classic put all the wires in the right spots game. Up to 6 connections can be directly monitored and more can be monitored with a little wring creativity. >>


Detect a programmable knock pattern using a piezo mic. >>

Valve (Coming Soon!)

Turn the ‘valves’ to a specific position to solve the puzzle. Each valve is an indestructible knob (rotary knob) which when turned is used to select a digit in the solve solution. This game currently works with serial LEDs where each knob controls 10 LEDs in the strip. >>


Clue Control

Escape room management software that lets owners easily add control and automation to their rooms. >>

Escape Room Master

Escape Game Software Solution and Escape Room Management App. >>

Houdini MC

HMC is a complete management software which allows game masters to monitor and interact with their players. HMC is an extremely reliable offline solution. >>


MQTT is a lightweight publish-subscribe messaging protocol. It is designed for connections with remote locations where a "small code footprint" is required or the network bandwidth is limited. >>

Mythric Mystery Master (MQTT)

With the Escape Room market continuing to grow and evolve, operators are constantly looking for a software platform that can power their current and next-generation rooms. Mythric Mystery Master (M3) is built for that purpose. Easy to use software that unlocks a whole new world of functionality. >>

Escape Assist (MQTT) (Coming Soon!)

EscapeAssist offers a game manager, booking system, website builder, waiver, leaderboard, and player follow-up for escape rooms all in one app. >>