The BAC uses the concept of a ‘game’, defined as the logic for puzzles like sequence games (press buttons or trigger inputs in order), or a Simon Says, a RFID match game, knock-knock, etc.
Even when the ‘game’ is selected and running, each BAC also always has ‘Room Controller’ mode running. Room Controller mode is for simple logic and sequences and is all event driven (defined in the Event System page).
Both modes can overlap. For instance, you can have an Simon Says game running on 5 inputs and outputs and a 2 other sensors and maglocks all wired up. The Simon Says game will trigger events to maybe trigger sounds, and the other two sensors and trigger inputs in the Event System to trigger maglocks or solenoids, etc.
So while only one ‘game’ can be running at a time, the Room Controller mode can allow additional simple puzzles to be implemented, subject to available capacity of inputs and outputs.