Quick Start Guide
Common escape room puzzle where a sequence of inputs must be entered to solve the puzzle. It may be a set of buttons, switches, proximity sensors, hall sensors, or any other simple switch input. Up to 8 inputs can be used in this puzzle.
Very basic input pattern matching game. When all of the inputs match the desired state, the game will solve.
Monitor the rotation of knobs and solve when they're in a programmed range.
A RFID game where one or more RFID tags are presented to one or more RFID readers (games/either sequentially or in any order).
Players must touch hands to complete a circuit. Also known as Touching Hands.
Ok, this isn’t really a game, but a controller for up to 6 simple games. Each input/output pair represent a single puzzle where the input triggers the solve state and the output triggers the solution. This facilitates each puzzle being monitored and force solving each output. Additionally, the puzzle solve logic can be configured (as in high or low) and the output mode can be configured (high, low, pulse, etc).
A puzzle where a set of lights (or other indicator) are triggered in a pattern which prompt the player to repeat the sequence. Up to 6 inputs and outputs can be used for this game.
Classic put all the wires in the right spots game. Up to 6 connections can be directly monitored and more can be monitored with a little wiring creativity.
Detect a programmable knock pattern using a piezo mic.
Phone Prop (Special firmware)
Realistic phone prop with dial tones, dtmf sounds and prerecorded messages.
Valve (Special firmware)
Turn the ‘valves’ to a specific position to solve the puzzle. Each valve is an indestructible knob (rotary knob) which when turned is used to select a digit in the solve solution. This game currently works with serial LEDs where each knob controls 10 LEDs in the strip.
Combination Lock (Special firmware)
Implementation of classic operation of a combination lock using a contactless rotary encoder and display.
Escape Room Master
MQTT is a lightweight publish-subscribe messaging protocol. It is designed for connections with remote locations where a "small code footprint" is required or the network bandwidth is limited.
Mythric Mystery Master (MQTT)
With the Escape Room market continuing to grow and evolve, operators are constantly looking for a software platform that can power their current and next-generation rooms. Mythric Mystery Master (M3) is built for that purpose. Easy to use software that unlocks a whole new world of functionality.